Part Man, Part Machine. 100% Flawed Bodyguard.

pmpm-smallHave you seen the trailer for the soon to be released, Kickstarter funded movie, Kung Fury? The team behind Kung Fury, Laser Unicorns, recently released a music video with David Hasselhoff that went viral. The movie is inspired by 80’s retro old cop movies. Yeah that’s right, VHS quality, over the top action, cheesy one-liners and a drumbeat/synth soundtrack. Awesome!

There’s actually a whole music scene going on driven by the 80’s retro style. Various artists like Lazerhawke, Power Glove and Mega Drive are bringing back the classic 80’s synthesizer tunes in the modern age. If you like the atmosphere of Grand Theft Auto: Vice City (or Far Cry 3: Blood Dragon more recently), this definitely might be your cup of tea. I myself stumbled upon this scene after looking for variations of the Panama theme by Health, which also relies on 80’s synthesizers.

That made me wonder what a 80’s style would be like applied to Max Payne 3. I started photoshopping. You can watch my effort after clicking the read more button!

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Alan Wake 2 Prototype

alanwake2Remedy never really denied that Alan Wake, while it sold reasonably well, just did not live up to their expectations. Last year, Sam Lake publicly told that the sequel wasn’t in the works because the studio didn’t feel like the time was right. A big letdown for many fans of the game (myself included) because the story was quite obviously designed to unfold over a span of multiple games. In an article posted by Polygon Sam Lake said:

For Alan Wake, from the get-go, we assumed there was going to be a sequel and we mapped things further out when it came to character, story, details and focus changes. We knew we would have to iterate and refine, but there was always a rough road map there.

After the release of Alan Wake in 2010, Remedy continued work on a sequel. Throwing around various ideas and concept art around the office. This resulted in a playable (very polished) prototype built with the Alan Wake engine. It used that prototype to create a pitch video to shop around to potential publishers. While the prototype nowhere reflects the sequel, it does contain a lot of new gameplay elements (like new enemies and mechanics).

Eventually, many of those bits and pieces ended up in Alan Wake’s American Nightmare, a sort of stand-alone story told within the universe of Alan Wake. That downloadable game, released in 2012 on Xbox 360 and later on Windows PC, was, it seems, Remedy’s final realization that Alan Wake 2 wasn’t happening anytime soon.

The thing that made this idea of releasing this prototype demo OK is that it is very much on a high level,” Lake said. “There are no spoilers in it. That being said, I do hope we get an opportunity to work on Alan Wake 2. I want to do more Wake at some point.

To view the prototype in action, head to Polygon by clicking here! There’s also a lot of concept art revealed and Lake also explains how Alan Wake 2 became Quantum Break. Thanks to K100 for tipping us about this article.

Let’s talk about OpenIV!


A lot of Max Payne 3 fans are still hoping for a breakthrough in modding Max Payne 3. The team behind the popular file editor for Grand Theft Auto IV, OpenIV, recently released one of the biggest mods for Max Payne 3 yet. You can now play as Niko Bellic during the single player campaign in Max Payne 3. However, why did it take so long to accomplish such thing? How does the future for Max Payne 3 modding look like? To get those questions answered I reached out to Yuri Krivoruchko, one of the people behind OpenIV. Krivoruchko was kind enough to answer some of my questions. Hit the read more button to find out!

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Grand Theft Auto V for PC Review.


It took Rockstar Games for more than a year to bring Grand Theft Auto V to PC. The game, originally released on PlayStation 3 and Xbox 360 near the end of 2013, has since been re-released on current-gen consoles. However, the PC release of V comes with various (visual) extras to persuade you to come back to Los Santos once again. The question is though, with the PlayStation 4 and Xbox One versions released not so long ago, is Grand Theft Auto V for PC really worth it?

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