Red Dead Redemption 2 announced!


After a few days of teasing, Rockstar Games have finally confirmed a new entry in the Red Dead franchise. Coming to Xbox One and Playstation 4 in the Fall of 2017, is Red Dead Redemption 2. To many a surprise, because the “2” strongly hints to the continuation of the John Marston story line. Without spoiling much details about the story of the previous installment, a sequel was not something many gamers were thinking of. Perhaps a prequel then? The art work Rockstar released along with the announcement shows a character that resembles John Marston, so the game might be focused on the time when Marston was still a gang member. Coming Thursday we’ll know more, as the first trailer is expected to release that day. I can’t wait to see it. How about you?

Original story:

Just mere minutes ago, Rockstar Games updated their social media profile pictures and cover photos with new artwork. The artwork is colored red/black and looks reminiscent of the artwork style used in Red Dead Redemption. Could this mean another Red Dead game is due to be announced soon? Rockstar is very serious with the tease, they even added a splash screen on their main website! Apart from the re-release of GTA 5 on PS4/Xbox One, Rockstar has not released any other game yet this generation. So I’m sure we are in for a treat and will be amazed of what they’ve cooked up!  If the story develops, expect this post to be updated.

Update 17/10/2016: Rockstar Games again teased us by posting another mysterious picture. A band of cowboys walking on the horizon! Now it’s even more certain a next installment in the Red Dead franchise is coming. Hopefully we’ll get a proper announcement soon!

Review: The Metronomicon.


I’m a gamer in heart and soul. As far as I can remember I’ve always been interested in videogames, videogame culture and the industry as a whole. For a year know I’ve been working for one of the biggest gaming hardware manufacturers in the world. As you can imagine, my friends and family usually have to listen to my stories about videogames for hours on end. It’s also not uncommon for me and my girlfriend to crash on the couch and enjoy a good videogame together. She too can really enjoy watching me play games like Uncharted 4 or Rise of the Tomb Raider. Never before did she ask to be handed the controller herself though. However, after watching some minutes of The Metronomicon I’ve lost my girl to this genius game. That kind of sucks, because I want to play too. Like, really really bad.

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Quantum Break out now on Steam and in stores!

Quantum Break has been released on Steam and in stores as physical release. To celebrate the occasion, Remedy was kind enough to hand out a steam code before general release so we could try the game ourselves. However, I decided to do something new. At least, new to me. I re-invigorated PayneReactor’s YouTube channel by branding it “PayneReactor Play”. PayneReactor Play will be updated regularly with gameplay clips I recorded myself straight from the games I play or review. In the very first episode (embedded below) you can watch me play through the entire first act of Quantum Break, the Steam version. In the coming next weeks I’ll be playing through the entire game while offering you some insights in how parts of the game came together. I’ll also be on the hunt for Easter eggs, Chronon sources and other trivia you might find interesting! Subscribe to the channel if you don’t wanna miss out!

Update 10/04/2016: Watch me play through Episode 2 + Act 2 by clicking here!

Review: Event [0].


You’re on board of the Nautilus, an experimental space vessel from the eighties. Your only chance of getting off this ship and back to Earth is to destroy the ship’s Singularity Drive. In space no one can hear you scr.. type! Are you familiar with text adventures? Games that only consist out of text? Usually you have to enter specific commands like “pick up the key” and “open door” in order to progress. Developer Ocelot Society has clearly succeeded in moving this type of gameplay to the next level. The result is Event [0]. An sci-fi narrative exploration game.

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Remedy goes multiplayer.


Multiplayer is something Remedy has been toying with for years. Did you know? Originally Max Payne 2 was supposed to have a multiplayer component. However, due to time constraints and a lack of experience, it eventually turned into the Dead Man Walking mode.

Because of the unique vision Remedy has on storytelling and cinematic action, many fans of the company have been left wondering for years how the studio would apply this vision to multiplayer. It seems that as of today there’s no more need to wonder. The studio’s game director (Mikael Kasurinen) and Creative Director (Sam Lake) have announced in an open letter Remedy’s working on it. The studio is now actively working, albeit step by step, on getting cooperative multiplayer to work in their new Northlight game engine.

Do you think this sounds exciting? Or do you prefer Remedy keeps focusing on single-player experiences? Let us know in the comments! If you would like to read the full letter, then head to the studio’s website by clicking here.

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