Controlling the situation, a new Dev Diary.

Today Remedy posted the second episode in their Dev Diary series, quite strikingly titled “Controlling the situation.” The title clearly sets the tone, indicating that this episode is all about Control’s gameplay. The video starts with Control’s Lead Designer Paul…

Max Payne turns 17 today.

On this day, 17 years ago, Max Payne was released to the public. Max Payne was one of the first games to introduce us to the concept of Bullet time. Bullet time was one of the core gameplay mechanics of the…

Gamesindustry sat down with Remedy CEO.

An interesting read popped up today.. Well, in all fairness it was released yesterday.  But I stumbled on it only today. Joking aside, Gamesindustry.biz recently sat down with Remedy’s CEO Tero Virtala for an interview about Remedy and its new game; Control.…

First Control Dev Diary introduces us to its story.

Since Remedy has spilled the beans on Control, key figures from the development team have been involved in a plethora of interviews and gameplay demos. Some of these already slightly hinted at how Control came to be, with people like…

Engadget interviews Anna Megill about Control.

Anna Megill, Narrative Lead on Control, recently spoke with Engadget about the new, super trippy videogame from Remedy. While Anna doesn’t reveal any new information, the video is an easy to digest summery of the game’s concept. What is new…

Details emerge from behind closed doors demos of Control.

After its surprise reveal Control has quickly managed to occupy the minds and hearts of gamers around the globe. Many are drawn into its mysterious setting and with details still scarce at this point, many questions are raised. What exactly…

Hitman 2 announced for this November.

I know what you’re thinking. Didn’t Hitman 2 release back in 2002? Well, technically, it did, but that is the critically acclaimed Silent Assassin game. This time, Hitman 2 is the sequel to the 2016 “reboot” of the series. Warner…