Live playthrough of Control’s Marshall mission.

If you’ve been following the site and my Twitter recently you are aware the last of the three announced Control live streams took place yesterday. Remedy’s Associate Community Manager Vida Starčević once again hosted the stream and was joined by…

The destruction and dynamic gameplay of Control.

In many ways the development process of Control is fundamentally different from Remedy’s usual approach to game design. Weeks before completion of Quantum Break, the studio started a process that would transform their business in order to secure a sustainable…

New livestream about Control’s gameplay and story.

In their effort to keep a closer relationship with their community, Remedy recently announced a series of livestreams to be broadcasted through Twitch. Each broadcast will revolve around a specific theme and shall include developers involved that are connected to…

Petri Alanko and Martin Stig Andersen to score Control.

During Reboot Develop Blue 2019 (a big game developers conference in Dubrovnik, Croatia), Remedy CEO Tero Virtala announced that veteran Remedy composer Petri Alanko and Industry respected composer Martin Stig Andersen will work together to score Control. Alanko has a…

More details revealed about the Hiss.

In the past few weeks Remedy has been pretty forthcoming with information regarding Control. So far we have a pretty good impression about the world (or worlds?) it’s taking place in. We also know quite a few things about the…

Remedy’s April Fool’s joke.

If you’re able to read this, it means you’ve survived the dreaded day that’s April 1st. It has become a yearly tradition by companies around the world to come up with elaborate schemes and plans in order to fool you.…

Control preview round-up.

When the Remedy Marketing and Communications team was at GDC last week, they were able to give a handful of media an extensive demo of Control. According to Remedy’s Head of Comunications, Thomas Puha, Remedy provided the press with an…