First Control Dev Diary introduces us to its story.

Since Remedy has spilled the beans on Control, key figures from the development team have been involved in a plethora of interviews and gameplay demos. Some of these already slightly hinted at how Control came to be, with people like…

Engadget interviews Anna Megill about Control.

Anna Megill, Narrative Lead on Control, recently spoke with Engadget about the new, super trippy videogame from Remedy. While Anna doesn’t reveal any new information, the video is an easy to digest summery of the game’s concept. What is new…

New Remedy offices are go.

With multiple game projects on the horizon, the Remedy staff is rapidly expanding in numbers. In the recent months, a vast amount of new talent has joined the company and they are still recruiting. As a result, the Remedy Studio…

A third Red Dead Redemption 2 trailer is out.

Here is a new trailer for that prequel videogame set in the Wild West that many gamers are anticipating. I know I am. Highlights of the trailer include our old friend John Marston (the protagonist from the first installment in…

Exploring hidden camera secrets.

Do you remember back in the day when cheats were still widely supported in games? While cheats are often used as a tool for developers to test out mechanics or ideas, it also provides a lot of gamers some breathing…

Max Payne 3. Six Years Later.

After a thorough analysis of Max Payne and Max Payne: The Fall of Max Payne, Raycevick wraps it all up with his latest analysis featuring Max Payne 3. Yet again, it is staggering to see how accurate and elaborate his analysis…

Max Payne 2. Fourteen Years Later.

Raycevick is at it again. Nearly a month after the release of his thorough analysis of the conception and execution of development on the first Max Payne, he released another video that features the second. Again, the video is enormously…