Max Payne 2’s 15th anniversary.

I’m not exactly sure how I feel. Yes, there is delight. But there are also inescapable thoughts that serve as the catalyst for an overall numb feeling. Those thoughts are nothing more than the manifestation of an onward struggle to…

The Key Players.

Although recently released in a shorter form, the full version of the fifth developer diary is now here. The video is titled “The Key Players” and has a heavy focus on Zachariah Trench and Jesse Faden. Both directors are heavily…

Quantum Break included in Xbox Game Pass.

Xbox One (X) owners rejoice, if you haven’t found the opportunity to play Remedy’s Quantum Break, you might be interested to know the game is coming to Microsoft’s Xbox Game Pass program on September 1. Quantum Break is also enhanced…

Remedy launched “Vanguard”.

Remedy has just kicked off an entirely new and interesting project. It is called “Vanguard” and its aim is to challenge conventions and to prototype and ship new types of ongoing live multiplayer game experiences. Perhaps the most interesting aspect…

Controlling the situation, a new Dev Diary.

Today Remedy posted the second episode in their Dev Diary series, quite strikingly titled “Controlling the situation.” The title clearly sets the tone, indicating that this episode is all about Control’s gameplay. The video starts with Control’s Lead Designer Paul…

Gamesindustry sat down with Remedy CEO.

An interesting read popped up today.. Well, in all fairness it was released yesterday.  But I stumbled on it only today. Joking aside, Gamesindustry.biz recently sat down with Remedy’s CEO Tero Virtala for an interview about Remedy and its new game; Control.…

First Control Dev Diary introduces us to its story.

Since Remedy has spilled the beans on Control, key figures from the development team have been involved in a plethora of interviews and gameplay demos. Some of these already slightly hinted at how Control came to be, with people like…