First Control Dev Diary introduces us to its story.

Since Remedy has spilled the beans on Control, key figures from the development team have been involved in a plethora of interviews and gameplay demos. Some of these already slightly hinted at how Control came to be, with people like…

Sam Lake at Digital Dragons 2017.

Sam Lake, Creative Director at Remedy, recently made an appearance on stage during the Digital Dragons event in Poland. With lake being part of Remedy since the early days, the topic of his presentation was “The Remedy Story so far”,…

Sam Lake & Neil Burger talk at Tribeca Games Festival.

Yesterday during the Tribeca Games Festival in New York, famous film director Neil Burger and Remedy’s Creative Director Sam Lake made an appearance to talk about film making and game development. Hideo Kojima was also present as a speaker during…

Met with Remedy’s Gregory Louden at MängudeÖÖ.

It was a long but pleasant night. I am writing this article in my hotel room just minutes after I enjoyed a late breakfast. I’m currently on a business trip in Tallinn for my employer. We took part in setting…

Remedy’s Max Payne 3 would’ve been different.

Many of you may know Max Payne 3 was not developed by Remedy Entertainment, but was a collaborative effort between various Rockstar Games studios. Remedy is currently in the last phase of finishing up Quantum Break. The studio’s creative director…