How Control’s Ashtray Maze level was made.

One of Control’s ambitious levels is, without a doubt, the Ashtray Maze. If you’ve played Control from start to finish this level will leave a lasting impression. In the game, the maze functions as some sort of “lock”. Preventing you…

PayneReactor turns blue!

Welcome to a new year! 2020 is going to be an exciting year for Remedy fans. Rachel over at The Sudden Stop has written an excellent article called “What to look forward to in 2020“, which is but a preview…

An American Nightmare retrospective.

‘Mister No Life’ is no stranger within the Remedy community. His love for the Remedy franchises (Max Payne specifically) is huge and inspired him to produce various retrospective videos. His latest video, which arrived right in time considering the game…

Sam Lake discusses his unexpected career in gaming.

During E3 in Los Angeles, IGN’s Ryan McCaffrey was lucky enough to meet with Sam Lake for an interview was part of the ‘IGN Unfiltered’ series. Jokingly, McCaffrey mentions how they had to setup an impromptu interview area as he’s…

We made Navie D go Bananas.

It’s not often that an artists manages to create something that resonates with me for days. It’s like they created the right content at the right time, without even realizing it you craved for it. Even though the indie-game My…

The Stem audio system, as used in Max Payne 3 & Control.

While it received generally positive acclaim by videogame media, fans of the Max Payne franchise remain divided to this day whether or not to like the different tonal direction of Rockstar Games’ Max Payne 3. That game has been with…

20th Anniversary giveaway.

Dear reader. While our birthday might have passed, our 20th anniversary celebrations will continue throughout the entire year. Just before we turned 20 years old, I’ve enlisted the help of Remedy Entertainment and Rockstar Games in order for me to…