Each year, game developers around the world come together during GDC in San Francisco to share their knowledge and insights about video-game development. During these days the developers are very open about their company culture and how they approached various challenges and obstacles in their path to getting the product in the hands of consumers. These presentations often are littered with behind-the-scenes footage or information about new technologies used.
Remedy’s presence at GDC can also be felt this year, as the company is gearing up for various talks, gatherings and parties. Jaden over at The Sudden Stop made a perfect overview of all the things Remedy is organizing, so jump over to our friends if you’d like to learn more about that.
You might already be aware of the fact that Control will be one of the first game titles that will implement Nvidia’s new RTX platform. Control will be enhanced with glossy ray-traced reflections, ray-traced global illumination and contact shadows for the most-influential light sources. These techniques are better to comprehend when demonstrated and as always, Remedy does not disappoint. In cooperation with Remedy, Nvidia released a 2 minute video that demonstrates RTX implementation during some high octane action.
Apart from the amazing atmosphere, visuals and particle effects take a moment to soak in the first footage of Matthew Poretta’s appearance as Dr. Darling. It might be short, but I assure you it’s sweet! Poretta appears on the FBC’s video broadcast system (live action footage, as seen before in Quantum Break and Alan Wake). But enough yapping, watch the trailer right here!