Multiplayer is something Remedy has been toying with for years. Did you know? Originally Max Payne 2 was supposed to have a multiplayer component. However, due to time constraints and a lack of experience, it eventually turned into the Dead Man Walking mode.
Because of the unique vision Remedy has on storytelling and cinematic action, many fans of the company have been left wondering for years how the studio would apply this vision to multiplayer. It seems that as of today there’s no more need to wonder. The studio’s game director (Mikael Kasurinen) and Creative Director (Sam Lake) have announced in an open letter Remedy’s working on it. The studio is now actively working, albeit step by step, on getting cooperative multiplayer to work in their new Northlight game engine.
Do you think this sounds exciting? Or do you prefer Remedy keeps focusing on single-player experiences? Let us know in the comments! If you would like to read the full letter, then head to the studio’s website by clicking here.