The Perfect Screenshot.

Allow me to take you back to October 2003, a few days after the release of Max Payne 2: The Fall of Max Payne. I vividly remember how I’ve spent my winter holiday that year. For days, I had locked myself…

An offer you can’t refuse.

We’re nearing the end of the current generation of videogame consoles. In about a month from now, many of us will be switching to a newer and more powerful console. The new hardware will allow us to experience our games…

Why my second playthrough of Control is even better.

The observant reader might have noticed we haven’t published a review of Control’s first story-DLC, called The Foundation. While it is our very intention to do so, there have been various challenges that kept us at bay. After completing my first…

I want to be sedated.

“The Use and Abuse of Drugs in Max Payne” – Guest editorial by Katherine A. Baskin. By now, I think you’ve gotten the message that drugs are bad. If you haven’t, back up and examine the culture of prescription drug use…

The dawn of a new generation.

Two of the three major players in the videogame console industry will soon be taking it head-to-head. We’re referencing to Sony and Microsoft here. The two iron giants both revealed plans late last year to release their new console platforms…

Why I keep wasting time in Destiny 2.

Something unprecedented happened this week. I’ve hit a major personal milestone. Since release, I’ve spent over 500 hours with Bungie’s Destiny 2. It’s by far the most amount of time I’ve ever put into one videogame. My playtime is in stark…

How Petri Alanko had to change everything to score Control.

Over the course of time, Remedy and Petri Alanko have become somewhat inseparable. The composer of Alan Wake-fame has been with the studio for over a decade and has scored all of their games since. When Remedy announced Control, fans…