The 20th anniversary of Max Payne is already two weeks behind us. We still have some content pieces to put out and ground to cover, so the celebrations are not over yet! First, let’s catch up a bit. On July 23, the…
Sam Lake teases new game.
A lot is happening at Remedy nowadays. The Finland-based studio is working on several projects such as the Alan Wake TV show, Project Vanguard, the games that are part of their publishing deal with Epic and CrossFireX. Yesterday Sam Lake…
Sam Lake discusses his unexpected career in gaming.
During E3 in Los Angeles, IGN’s Ryan McCaffrey was lucky enough to meet with Sam Lake for an interview was part of the ‘IGN Unfiltered’ series. Jokingly, McCaffrey mentions how they had to setup an impromptu interview area as he’s…
First Control Dev Diary introduces us to its story.
Since Remedy has spilled the beans on Control, key figures from the development team have been involved in a plethora of interviews and gameplay demos. Some of these already slightly hinted at how Control came to be, with people like…
Sam Lake at Digital Dragons 2017.
Sam Lake, Creative Director at Remedy, recently made an appearance on stage during the Digital Dragons event in Poland. With lake being part of Remedy since the early days, the topic of his presentation was “The Remedy Story so far”,…
Sam Lake & Neil Burger talk at Tribeca Games Festival.
Yesterday during the Tribeca Games Festival in New York, famous film director Neil Burger and Remedy’s Creative Director Sam Lake made an appearance to talk about film making and game development. Hideo Kojima was also present as a speaker during…
Met with Remedy’s Gregory Louden at MängudeÖÖ.
It was a long but pleasant night. I am writing this article in my hotel room just minutes after I enjoyed a late breakfast. I’m currently on a business trip in Tallinn for my employer. We took part in setting…